Imagine you had to 3D-print 100 toy robots. Would you sculpt each one by hand? NO! You'd design one blueprint and print it 100 times. That's exactly what a class is:
class Robot { } โ the blueprint: decides what EVERY robot has (a name, a power, a face)new Robot("Bolt", 7, "๐ค") โ the magic stamp: squeezes out one REAL robot from the blueprintthis.name = name โ this means "whichever robot is being built RIGHT NOW" โ each one keeps its own stuff!speak() & charge() โ methods: functions that live INSIDE the blueprint, so every robot can do themEvery stamped robot is a real object โ just like your monster from Lesson 88 โ with dot-notation powers: bot.name, bot.power, bot.speak().
class for that. ๐ฎ